Ghost Killer
Yes grandfather oh, I wasn't talking to you. Ghost killers are the descendants of long-dead heroic warriors. From childhood, they have heard the whispers of their ancestors in their dreams and feel the call to become a great warrior. Upon becoming ghost killers, they hear more than whispers. Their ancestors live on the outer planes and serve divine powers that abhor undead. They use their otherworldly knowledge to help the ghost killer put ghosts and other spirits of the undead to rest. Every...
New Melee Weapon Special Abilities
Blinding Whenever a creature is struck by a critical hit from a blinding weapon, they become blinded 1d4 1 rounds unless they make a Will save at DC 14. Even if they make the saving throw, they are still blinded for one round. Blinded creatures suffer a 50 miss chance in combat, lose any Dexterity bonus to AC, grant a 2 bonus to all opponents' attack rolls, move at half speed, and suffer a -4 penalty on Search checks and most Strength and Dexterity based skill checks. Caster Level 9th,...
New Wondrous Items
Amulet of the Eager Learner This plain, round amulet is made of silver or gold and is often given as a gift to promising students or apprentices. If worn while gaining a level, the next time a level is gained the wearer earns an additional skill point. To gain these bonus points, the amulet must be worn the entire time this level is earned, and may not be removed for more than an hour per day. Bonus skill points already earned remain if the amulet is taken off. Caster Level 9th Prerequisites...
Multiclassing Martial Artists
The rules for multiclassing martial artists are the same as any other class, except when determining unarmed damage after multiclassing with the monk class or with classes that do unarmed damage as a monk, like the prestige classes in this book . To determine unarmed damage for a martial artist multiclassed as a monk, add the monk and martial artist levels together and use the monk's damage progression for the combined number of levels. If the damage for your martial artist level alone is...
Multiclass Archetypes
Adding the martial artist to your campaign increases the number of two-class combinations from 55 to 66. These 11 new combinations, and the countless other new combinations involving more than 2 classes and prestige classes, can be used to create types of characters that weren't possible before. Unlike the monk, with its alignment and multiclassing restrictions, the martial artist was specifically designed to be multiclassed. The following archetypes are examples of the types of interesting...
Credits
Requires the use of the Dungeons amp Dragons Third Edition Core Books, and the Psionics Handbook, published by Wizards of the Coast Dungeons amp Dragons and Wizards of the Coast are registered trademarks of Wizards of the Coast and are used with permission. This product is published under both the Open Gaming License OGL and the D20 system license. More information about the D20 system license can be found at http www.wizards.com D20 More information about the OGL can be found at A copy of the...