White Crane
You imitate the grace of the White Crane in combat. This style is also one of the five animal styles associated with the Shao-Lin temple Crane, Dragon, Leopard, Cobra, and Tiger. If you wish to simulate one of these Shao-Lin animal styles, you should take both the Shao-Lin Kung Fu and Dragon style feats, then take a mix of maneuvers from each style. There is also the Hung Gar style, which is a combination of Shao-Lin Crane and Shao-Lin Tiger styles. If you wish to simulate that style, you...
Falldown Drunk Drunken Master
You literally fall down, either to Dodge an attack or deliver a surprise attack your opponent can never be sure. Prerequisite Drunken Master, Stagger, any other Drunken Master Maneuver. Effect You may make a Bluff check vs. your opponent's Sense Motive to gain a 1 Dodge bonus to Defense by falling out of the way of an attack. Alternately, you can fall but roll out of it immediately and attack your opponent. This use of the Fall-Down Drunk feat grants the character a 1 to hit and a 2...
Wing Chun 1
Mastery Accurate Kick 1, Accurate Kick 2, Accurate Kick 3, Block Mastery 1, Hard Kick 1, Hard Kick 2, Hard Kick 3, Weapon Mastery 1, Weapon Mastery 2. Bonus Feats Acrobatic, Archaic Weapons - Chinese, Athletic, Back Kick, Block, Improved Block, Circle Kick, Cleave, Combat Expertise, Combat Reflexes, Great Cleave, Heel Kick, Immovable, Improved Two-Weapon Fighting, Instant Stand, Jab, Jump Kick, Leg Sweep, Ridgehand, Snap Kick, Thigh Kick, Two-Weapon Fighting, Weapon Focus, Weapon Finesse....
Hypnotic Gestures Ki
By weaving your hands or weapons in intricate patterns, you fascinate your opponent, rendering him vulnerable. Prerequisites Ki and one of the following Arnis, Cobra, Ninjutsu. Effect You fascinates up to 2d4 HD of creatures for as long as you maintain your gestures. Once you stops making hypnotic gestures, the effects wear off in two rounds, giving you time to either attack your foes or make a Hide check. This ability counts against your Ki. You may only call on your Ki for any purpose a...
jeet kune do
History The way of the intercepting fist is perhaps best known for its creator, the legendary little dragon, Bruce Lee. Lee rejected all aesthetics, stances, and other mumbo jumbo as he called it , instead focusing on the reality of combat. Jeet Kune Do focuses on fluidity and attempts to emulate the indestructibility of water. In the words of Bruce Lee, Try to find a nicely-tied package of water. Water will sometimes flow around you unimpeded, but it can destroy boulders. When you fight with a...
Ninjutsu
History The history of Ninjutsu and its practitioners, the Ninja, is almost impossible to determine with any degree of accuracy. Every source seems to contradict every other source, and all claim to be the true descendants of the true art of Ninjutsu. The style detailed here is what d20 Modern players and GMs will expect to find in the hand-to-hand arsenal of a Ninja from popular books, movies, and video games. Prerequisite Combat Martial Arts or Defensive Martial Arts. Effect You are...
Pentjak Silat
History Pentjak Silat, which literally translates to choreographed fighting, is one of over two-hundred martial arts styles found in Indonesia. Pentjak Silat has a mystical side to its teachings, and it uses movements seen in Indonesian dance, as well as animal movements, to create an acrobatic style of kicking and punching. Many Pentjak Silat styles employ what are known as Binuntang Empat, which means animal fighting mannerisms. These styles mimic the fighting movements of the monkey, the...
Improved Iaijutsu Strike Kendo
You have mastered the art of Iaijutsu, becoming one with your weapon. Prerequisite Kendo, Iaijutsu Strike, BAB 9 . Effect If you hit an opponent flat-footed because he has not acted yet in combat in other words, only in the first round of combat , you gain 2d6 bonus damage to your attack. This bonus stacks with the bonus from Iaijutsu Strike but not with any sneak-attack bonus you may have.
Deai Aikido
Deai means the moment of truth and is the spiritual meeting of two opposing forces. Prerequisite Aikido, Ki, Inner Peace. Effect This ability allows you to move with great speed and decision, adding your remaining Ki your Wisdom modifier minus any Ki abilities used previously that day to your Initiative and Defense for one minute per level. If Initiative is only rolled once per combat, you may reroll with the increased bonus. This ability exhausts your Ki for the rest of the day. After you use...
Cat
Mastery Accurate Punch 1, Acrobatics Mastery 1, Acrobatics Mastery 2, Acrobatics Mastery 3, Block Mastery 1, Dodge Mastery 1, Dodge Mastery 2, Dodge Mastery 3, Shadow Mastery 1. Bonus Feats Acrobatic, Alertness, Athletic, Attentive, Back Kick, Blind-Fight, Block, Improved Block, Circle Kick, Combat Expertise, Combat Reflexes, Dodge, Dodge Roll, Elusive Target, Improved Initiative, Instant Stand, Jab, Jump Kick, Mobility, Nimble, Poise, Spring Attack, Stealthy, Unbalance Opponent.
sumo wrestling
History The first mention of Sumo wrestling is in a Japanese document called the Kojiki, which dates from the year 712 CE. However, since the Kojiki is the earliest written document in the Japanese language, it is arguable indeed likely , that the sport is much older. Mythological accounts trace the origin of Sumo to two giants who fought for possession of Japan, with the winner granting ancestral claim of Japan to the Imperial Family that still rules on an honorary basis at least today. In 720...
THE LEGENdARY MASTER
There is a Master, a man of great wisdom and battle prowess. This Master can teach the character things no one else can. Often, these secret teachings involve feats in the Ki tree, but they could also be extremely powerful Signature Moves or an entirely new style the GM wishes to introduce into the campaign. Perhaps the character seeks the Legendary Master for advice on solving a specific problem or dealing with a specific opponent. Whatever his motivation, the character will find that this...
Sai
There is actually some debate among experts as to whether or not this weapon is actually descended from the digging tools of the Okinawan farmers, as versions of this weapon that greatly predate the Okinawan development of Kobujutsu have been found in China. Regardless of its origins, the Sai is a fearsome weapon in the hands of the properly trained wielder, granting a 2 equipment bonus on opposed attack rolls to disarm an opponent. Although Sai are typically used in pairs, advanced wielders of...
Rencong
The Rencong is one of the most bizarre weapons ever invented. An Indonesian weapon associated with Pentjak Silat, the Rencong is a knife meant to be held with the feet. The weapon adds to kicking damage, and if the wielder also uses a weapon in his hand, then all the normal penalties for two weapon fighting apply. Traditional use involves wielding a Kujang with one hand and the Rencong with the opposite foot, which allows the wielder to surprise his opponent with the Rencong. Trained...
appendix 1 feats
Kata, Knowledge history 1 Rank, Knowledge philosophy 1 Rank Knowledge history 2 Ranks, Knowledge tactics 2 Ranks Attacks of Opportunity vs. one Style Defensive Martial Arts, Improved Disarm, Defensive Martial Arts or Improved Trip Combat Martial Arts or Defensive Martial Arts Combat Martial Arts or Defensive Martial Arts Combat Martial Arts or Defensive Martial Arts Combat Martial Arts or Defensive Martial Arts Combat Martial Arts or Defensive Martial Arts Combat Martial Arts or Defensive...
shaolin kung fu
History The Shao-Lin temples are legendary schools for numerous styles of Kung Fu, including Wing Chun and several animal styles including Dragon and Crane styles . In the history of the Shao-Lin, it is difficult to separate Chinese propaganda from superstitious myth that has the students of the Shao-Lin able to perform almost superhuman feats the television show Kung Fu did much to spread the mythology of the mystical Shao-Lin temple to America . What follows is as unbiased an account of the...
t martial arts styles
Oto Oto. Katsumoto frowned. The match ended suddenly, when OtoOto, actually Otomo Otojiro, a somewhat famous Sumo Wrestler as he recalled, grabbed his opponent and slammed him down onto the mat. The chanting got even louder, and Oto ran a victory lap around the mat, even signing some autographs as the cheers washed over him. You disapprove, Sensei Katsumoto stiffened. He recognized that voice. I thought I told you to go home, Kimiko. It s Kimmy, and you don't own me or know any more about me...
Arnis Escrima Or Kali
History Arnis was developed by the settlers of the Philippine Islands, many of them from China, India, Indonesia, and Southwest Asia. When the Spanish invaded the islands, they dubbed the fierce stick-fighting style of the natives Escrima, which means skirmish. After conquering the island, the Spanish outlawed the style, and it was forced underground. The style was preserved through dances and mock battles, in which the natives played the role of Spaniards, wearing the arnes, or medieval armor....


