Level Advancement Bonuses
Level 1 3 to Roll, 2 to Parry Dodge, Critical on a 19 or 20. Level 2 1 to Strike, 1 to Disarm. Level 3 1 to Body Flip Throw 2D6 damage , 2 to Maintain Balance, Select one Power from Body Hardening, Special Katas, or Martial Art Techniques. Level 4 1 Attack, KO Stun on an 18, 19, or 20. Level 5 2 to Roll, Critical on an 18, 19, or 20, Death Blow on a Natural 20. Level 6 1 Attack, Select one Power from Body Hardening, Special Katas, or Martial Art Techniques. Level 7 1 Body Flip Throw, 1 to...
Level Advancement Bonuses Pww
Level 1 3 strike and parry, 2 damage, 2 maintain balance, pull and roll Level 2 1 strike, 3 disarm, 3 dodge Level 3 Critical Strike on 17-20, 5 SDC and Chi, select one additional Martial Arts Technique, Specialty Kata or Chi Ability Level 4 3 roll, pull, and breakfall, 2 to holds, 1 balance Level 5 1 strike and dodge, 2 damage, 2 locks Level 6 1 parry, 2 disarm and balance Level 7 1 strike, 1 attack per melee Level 8 Critical Strike on 16-20, Knockout on 17-20, select one MA Technique,...
Why study AnboJyutsu
Despite its flashy maneuvers and posturing, Anbo-Jyutsu is a viable martial art with a great deal of strength in one area the staff. Practitioners of this martial art are good at putting on shows, but are also good at winning fights, as long as a staff or rod is readily available and many carry concealed hardwood dowel rods just in case . Those that practice Anbo-Jyutsu never start fights you might get dirty, after all and would rather avoid them, but can defend themselves along with the best...
Weapons
WP Large Sword, WP Small Sword, WP Knife, WP Pole Arm, WP Staff, WP Small Shield, WP Zwittentang, WP Paired any combination of other WPs and or hammerfist . Note on WP Paired This is a little different then the ordinary WP Paired. If more then one weapon fist is used to strike at once, then those weapons limbs are not available for auto-parrying for the attack sequence. If one or more limbs are being used to parry attacks, then other limbs may be available for a simultaneous attack. It is...
Dekigoto Jutsu Ryu Art of the Accident School
Note Due to the excessive amount of martial arts powers gained from this style, Dekigoto Jutsu Ryu counts as 3 martial arts. Founded in the 1950's during the post-war rebuilding of Japan by a Chinese Sangokujin black marketeer and a Nukenin renegade ninja Chunin, this style is a blend of Drunken Kung Fu and Ninjutsu. Designed for use by assassins, it has kept up with modern trends. The weapon proficiency in pistol and the demolition skill are examples of this modernization. The Dekigoto Jutsu...
Level Advancement Bonuses Uyv
Level 1 1 Roll with Punch Fall Impact, 2 Parry. Level 2 1 Strike, 1 Dodge, 1 Damage. Level 3 Critical Strike on Natural 19-20, 1 Maintain Balance. Level 4 1 Attack per Melee, Select one additional power from Martial Art Techniques or Specialty Katas No Weapon Katas . Level 5 2 Strike, 1 parry. Level 6 1 Dodge, 2 Damage. Level 7 1 Attack per Melee, 2 Parry, 1 Maintain Balance. Level 8 Critical Strike on Natural 18-20, 1 Combination Parry Attack. Level 10 1 Attack per Melee, Death Blow on a...
Barbarian Combat
The barbarian chieftain said What then are the greatest things that a man may find in life The man on his right thoughtfully drank his cocktail of mare's milk and snowcat blood, and spoke thus The crisp horizon of the steppe, the wind in your hair, a fresh horse under you. The man on his left said The cry of the white eagle in the heights, the fall of snow in the forest, a true arrow in your bow. The chieftain nodded, and said Surely it is the sight of your enemy slain, the humiliation of his...
Balletist
These forms of martial arts are unique in the fact that the warrior cannot fight WITHOUT music. Music is required to keep the beat and in time. The reason being, they dance around, fighting combining attacks with sometimes amazing and beautiful moves, sometimes not so beautiful, but still amazing. There are a variety of forms of Dancing Martial Arts, each with certain unique attacks. Requirements Requires the Acrobatics skill and the Dance skill. Skill Cost 3 Other skills. General This form of...
Bearmen Ripclaw
From the Palladium world came the Bearmen of the North. To Earth, they brought with them a unique style of fighting, called Ripclaw by humans. Ripclaw was created by a tribe of the Bearmen who had encountered many human fighters who used odd forms of weaponless combat. The Bearmen thought that this way of fighting was strange, but had potential. They spent some time trying to develop a way of fighting suited to their bodies and ways, but they were unsuccessful. Eventually, they determined that...